It seems alright on some ends, but kinda still flops a bit like StickerStar...It is better, but of course there's no experience gain plus you your dealing with the limited item moveset too. So just saying it's no where as good as 64, TTYD, and Super Paper Mario...., but if you always perfer the platform it offers then you like it....While I'mma just stick to those 3 so to speak...Don't get me wrong they did the paper physics superb, and the graphics excellente...., but my most important experience is the gameplay for me, and it's still utter crud on that. Which I need to make a journal about the three importance of a game...See what people vote. Heck it's bad enough in that one they reconsider the green guy as the big bro's shadow still..., and that's odd. I swear this series shouldn't have rebooted as in full controled of Shigeru Miyamoto in which they have to listen to his rule as he kicked out the old team that done Super Paper Mario. I understand he founded the series, but he's actually making it worse as time passes, and that's no good. owo
To tell ya the truth I was kinda disappointed in Super Paper Mario as I remember playing it back on the Wii.
Yeah I can understand as it basically feels like Super Mario Bros. in a RPG mechanic..., but let it grow on ya in time...Then you might feel different...It's funny that in Color Splash has a reference level which uses the same mechanics as the flip to 3D world that Super Paper Mario offers. So yeah. owo
*cough* sticker star.
I've played Sticker Star before but I hated using only stickers to battle with.
My opinion. They should use the classic gameplay, like Paper mario 64, or paper mario, and the thousand year door. But I never played color Splash before.